Gamedev in Quazar

Quite a large part of my heart is the work in the studio Quasar. We have been developing projects for the world gaming market. In cooperation of major publishers we were able to release several projects. My role was to develop a scenarios, storyline, dialogue exploring, developing the game universe and game design. In parallel, I worked on the interfaces, image sharpening, and usability. Here is just a small part, to the projects themselves can be found on the website.  

[site] [youtube]


Continue reading Gamedev in Quazar